Warforged

Traits
Ability Score Increase: +1 Con

Size: Medium / Speed: 30walking

Languages: Common

Features
Warforged Resilience: Your mechanical body offers many advantages Sentry's Rest: You can see and hear normally during your long rest
 * Gain advantage on saves vs poison & resist poison damage
 * Immune to disease
 * Don't need to eat, drink, or breath
 * Don't need sleep, ignore sleep magic, and ignore exhaustion

Integrated Protection: You cannot use armor, but can use shields. When you finish a long rest, you can change your body's natural armor type

Subrace
Envoy = Ability Score Increase: +1 to two different

Specialized Design: Gain one skill proficiency, tool proficiency, and standard language

Integrated Tool: One tool you are proficient with is integrated into your body. If your hands are free, you can use this tool with double proficiency

Ability Score Increase: +2 Str
 * -|Juggernaut =

Iron Fist: Your unarmed strikes deal bludgeoning damage equal to 1d4 + your StrMod

Powerful Build: Your size counts as large when carrying, pushing, or dragging

Ability Score Increase: +2 Dex
 * -|Skirmisher =

Swift: +5walking speed

Light Step: When traveling alone for at least 1 hour, you can move stealthily without restriction